luxe / Engine / Mon May  1 18:03:24 2023
luxe / Engine / path is `c:/Projects/luxe_projects/ld53delivery/ld53delivery/_luxe.deploy/ld53delivery-0.0.2-windows`
luxe / script / profiler / enabled false
luxe / runtime / settings / no `settings.lx` found in `c:/Projects/luxe_projects/ld53delivery/ld53delivery/_luxe.deploy/ld53delivery-0.0.2-windows/settings.lx`
luxe / runtime / entry / parcel init took 36.89569979906082ms
luxe / runtime / setting log level `info`
luxe / sdl / 2.0.14 hg-14525:e52d96ea04fc
luxe / opengl / initializing
luxe / opengl / request / 2x antialiasing (engine.render.antialiasing)
luxe / opengl / request / core context (engine.render.opengl.core)
luxe / opengl / request / 3.3 (engine.render.opengl.major/minor)
luxe / sdl / creating window at `800,400` with size `960x640`
luxe / opengl / request / vsync? true (engine.render.vsync)
luxe / opengl / versions / GL `3.3.0 NVIDIA 496.13` - GLSL `3.30 NVIDIA via Cg compiler`
luxe / opengl / request / debug logging (engine.render.opengl.debug_level = 3)
luxe / opengl / debug / enabled debug callback
luxe / render / init ok
luxe / runtime / entry / parcel loaded `419` items, which took 882.8203002922237ms
luxe / render / init renderer script `render: renderer`
render / tweaks / state / loaded successfully
render / tweaks / camera / near `1` far `500`
render / tweaks / sun / pos `[0, 0, 0, 0]` bias `[3.75e-05, 3.5e-05]`
render / tweaks / ssao / radius `0.4`
render / tweaks / ssao / bias `0.425`
render / renderer / init / ok!
render / scene_blur / target `scene_blur0` size `480`x`320`
render / scene_blur / target `scene_blur1` size `240`x`160`
render / scene_blur / target `scene_blur2` size `120`x`80`
render / scene_blur / target `scene_blur3` size `60`x`40`
render / scene_blur / target `scene_blur4` size `30`x`20`
render / scene_blur / target `scene_blur5` size `15`x`10`
render / bloom / target `bloom0` size `480`x`320`
render / bloom / target `bloom1` size `240`x`160`
render / bloom / target `bloom2` size `120`x`80`
render / bloom / target `bloom3` size `60`x`40`
render / bloom / target `bloom4` size `30`x`20`
render / quality / shadows / cascade sizes `1024`
render / environment / LUT / generated environment BRDF lookup
render / camera / editor / set camera settings to near 1 far 500
luxe / assets / input / loading entry input `outline/inputs`
ready!
render size: 960 x 640 @ 1x
Setup env light...
augment / shadows / init / in world `38656802817`
Sun is 42951770116
Body3D / body / attach / on `42951770119` with type `static`
Body3D / body / attach / on `42951770120` with type `static`
Body3D / body / attach / on `42951770124` with type `static`
Body3D / body / attach / on `42951770126` with type `static`
Body3D / capsule / attach / on `tree.1tx.GIX` (42951770119) body target entity `tree` (42951770120) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree` (42951770120) body target entity `tree` (42951770120) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.1tx` (42951770124) body target entity `tree` (42951770120) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.XT9` (42951770126) body target entity `tree` (42951770120) with center `[0, -1, 0]`, radius `1.5` and height `3`
Loading launchers scene...
Body3D / body / attach / on `42951770128` with type `static`
Body3D / box / attach / on `treb_base` (42951770128) body target entity `treb_base` (42951770128) with center `[0, 0, 0]`, size `[10, 4, 20]` and euler `[0, 0, 0]`
Body3D / body / attach / on `42951770139` with type `static`
Body3D / body / attach / on `42951770140` with type `static`
Body3D / body / attach / on `42951770141` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770139) body target entity `terr_cliffs` (42951770139) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770140) body target entity `tree` (42951770140) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770141) body target entity `tree` (42951770140) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770143` with type `static`
Body3D / body / attach / on `42951770144` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770143) body target entity `terr_launch` (42951770143) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770144) body target entity `tree` (42951770144) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770146` with type `static`
Body3D / body / attach / on `42951770147` with type `static`
Body3D / body / attach / on `42951770148` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770146) body target entity `terr_cliffs` (42951770146) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770147) body target entity `tree` (42951770147) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770148) body target entity `tree` (42951770147) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770150` with type `static`
Body3D / body / attach / on `42951770151` with type `static`
Body3D / body / attach / on `42951770152` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770150) body target entity `terr_cliffs` (42951770150) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770151) body target entity `tree` (42951770151) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770152) body target entity `tree` (42951770151) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770154` with type `static`
Body3D / body / attach / on `42951770155` with type `static`
Body3D / body / attach / on `42951770156` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770154) body target entity `terr_cliffs` (42951770154) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770155) body target entity `tree` (42951770155) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770156) body target entity `tree` (42951770155) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770158` with type `static`
Body3D / body / attach / on `42951770159` with type `static`
Body3D / body / attach / on `42951770160` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770158) body target entity `terr_cliffs` (42951770158) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770159) body target entity `tree` (42951770159) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770160) body target entity `tree` (42951770159) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770162` with type `static`
Body3D / body / attach / on `42951770163` with type `static`
Body3D / body / attach / on `42951770164` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770162) body target entity `terr_cliffs` (42951770162) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770163) body target entity `tree` (42951770163) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770164) body target entity `tree` (42951770163) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770166` with type `static`
Body3D / body / attach / on `42951770167` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770166) body target entity `terr_launch` (42951770166) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770167) body target entity `tree` (42951770167) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770169` with type `static`
Body3D / body / attach / on `42951770170` with type `static`
Body3D / body / attach / on `42951770171` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770169) body target entity `terr_cliffs` (42951770169) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770170) body target entity `tree` (42951770170) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770171) body target entity `tree` (42951770170) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770173` with type `static`
Body3D / body / attach / on `42951770174` with type `static`
Body3D / body / attach / on `42951770175` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770173) body target entity `terr_cliffs` (42951770173) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770174) body target entity `tree` (42951770174) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770175) body target entity `tree` (42951770174) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770177` with type `static`
Body3D / body / attach / on `42951770178` with type `static`
Body3D / body / attach / on `42951770179` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770177) body target entity `terr_cliffs` (42951770177) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770178) body target entity `tree` (42951770178) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770179) body target entity `tree` (42951770178) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770181` with type `static`
Body3D / body / attach / on `42951770182` with type `static`
Body3D / body / attach / on `42951770183` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770181) body target entity `terr_cliffs` (42951770181) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770182) body target entity `tree` (42951770182) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770183) body target entity `tree` (42951770182) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770185` with type `static`
Body3D / body / attach / on `42951770186` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770185) body target entity `terr_launch` (42951770185) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770186) body target entity `tree` (42951770186) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770188` with type `static`
Body3D / body / attach / on `42951770189` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770188) body target entity `terr_launch` (42951770188) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770189) body target entity `tree` (42951770189) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770191` with type `static`
Body3D / body / attach / on `42951770192` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770191) body target entity `terr_launch` (42951770191) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770192) body target entity `tree` (42951770192) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770194` with type `static`
Body3D / body / attach / on `42951770195` with type `static`
Body3D / body / attach / on `42951770196` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770194) body target entity `terr_cliffs` (42951770194) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770195) body target entity `tree` (42951770195) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770196) body target entity `tree` (42951770195) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770198` with type `static`
Body3D / body / attach / on `42951770199` with type `static`
Body3D / body / attach / on `42951770200` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770198) body target entity `terr_cliffs` (42951770198) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770199) body target entity `tree` (42951770199) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770200) body target entity `tree` (42951770199) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770202` with type `static`
Body3D / body / attach / on `42951770203` with type `static`
Body3D / body / attach / on `42951770204` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770202) body target entity `terr_cliffs` (42951770202) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770203) body target entity `tree` (42951770203) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770204) body target entity `tree` (42951770203) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770206` with type `static`
Body3D / body / attach / on `42951770207` with type `static`
Body3D / body / attach / on `42951770208` with type `static`
Body3D / mesh / attach / on `terr_cliffs` (42951770206) body target entity `terr_cliffs` (42951770206) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_cliffs` @ `0`
Body3D / capsule / attach / on `tree` (42951770207) body target entity `tree` (42951770207) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / capsule / attach / on `tree.3gC.3Ry` (42951770208) body target entity `tree` (42951770207) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770210` with type `static`
Body3D / body / attach / on `42951770211` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770210) body target entity `terr_launch` (42951770210) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770211) body target entity `tree` (42951770211) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770213` with type `static`
Body3D / body / attach / on `42951770214` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770213) body target entity `terr_launch` (42951770213) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770214) body target entity `tree` (42951770214) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770216` with type `static`
Body3D / body / attach / on `42951770217` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770216) body target entity `terr_launch` (42951770216) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770217) body target entity `tree` (42951770217) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770219` with type `static`
Body3D / body / attach / on `42951770220` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770219) body target entity `terr_launch` (42951770219) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770220) body target entity `tree` (42951770220) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770222` with type `static`
Body3D / body / attach / on `42951770223` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770222) body target entity `terr_launch` (42951770222) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770223) body target entity `tree` (42951770223) with center `[0, -1, 0]`, radius `1.5` and height `3`
Body3D / body / attach / on `42951770225` with type `static`
Body3D / body / attach / on `42951770226` with type `static`
Body3D / mesh / attach / on `terr_launch` (42951770225) body target entity `terr_launch` (42951770225) with center `[0, 0, 0]`, euler `[0, 0, 0]`. type static_only mesh asset and level `mesh/terr_launch` @ `0`
Body3D / capsule / attach / on `tree` (42951770226) body target entity `tree` (42951770226) with center `[0, -1, 0]`, radius `1.5` and height `3`
[42951770162, [-0.01932644285261631, 0.9971093535423279, 0.07348036766052246], [-46.53024291992188, -0.853240966796875, -41.73371124267578], 0.5042662024497986]
hit terrain... [-46.53024291992188, -0.853240966796875, -41.73371124267578]
Camera pos [10.83701919203256, 2.934439862216799, 18.12134470340749]
Launch!!
Velocity stopped
Launch!!
Velocity stopped
Launch!!
Velocity stopped
Launch!!
Fell below floor
[42951770162, [0.0275065079331398, 0.9973669648170471, 0.0671016052365303], [-41.10698699951172, -0.8161544799804688, -43.102294921875], 0.5040807723999023]
hit terrain... [-41.10698699951172, -0.8161544799804688, -43.102294921875]
Camera pos [19.43059371748768, 7.961417126568435, 7.64587434193874]
Launch!!
Velocity stopped
unready!
